Address: Campus Box 5750
Phone: (309) 438-2875
Director: Rose Marshack
Degrees Offered: B.A., B.S.
The interdisciplinary Creative Technologies major emphasizes design and practice in the integration of digital technologies and the fine arts. In addition to foundational study across the fine arts, the major provides training and experiences across a range of creative/technical fields including video, sound, electronic music, music production, gaming, motion graphics, interactivity, AR/VR, UI/UX, mobile, web, and computer programming concepts.
Students will be allowed to continue in the Creative Technologies program if they met and continue to maintain a cumulative GPA of 2.50 and have demonstrated competency through an intermediate portfolio review.
The Audio and Music Production sequence provides concentrated study in sound recording, audio production, sound design, music composition, theory, and business and entrepreneurship practices, along with a host of elective experiences across a range of creative/technical fields including video, sound, electronic music, music production, gaming, motion graphics, interactivity, AR/VR, UI/UX, mobile, web, and computer programming concepts.
The Game Design sequence provides concentrated study in game design and production, along with a host of elective experiences across a range of creative/technical fields including video, electronic music, music production, motion graphics, interactivity, AR/VR/XR, UI/UX, mobile, web, and computer programming concepts.
The Interdisciplinary Technologies sequence provides concentrated study in mobile, web and computer programming concepts, UI/UX, motion graphics, and interactivity along with a host of elective experiences across a range of creative/technical fields including sound, electronic music, music production, AR/VR/XR, and game design.
Introduction to the history, theories, current trends, practices, and core media in the digital arts.
This course presents the fundamentals of audio theory as applied to the physics and aesthetics of sound.
This course covers the aesthetics and technical skills required for the recording and sampling of instruments and the human voice.
This course covers the study of foundational music concepts, including basic theory, history, genres, and forms.
This course introduces audio production techniques within a digital audio workstation (DAW) environment.
Introduction to digital audio and aesthetic principles of sound.
Creative and interdisciplinary experiences in solo and ensemble performance integrating computer technology into music, dance, performance art, or theatre production.
Theory, technical skills, and design concepts for the creation of standards-compliant web sites.
Text-based, object-oriented, computer programming concepts for areas including interactive design, user interfaces, data visualization, and gaming.
Advanced programming methods for the creation of dynamically generated web sites and interactive web applications.
Programming concepts using a graphical, dataflow environment for media-based performance, interactive installation, and generative art/sound.
Students will learn technical skills and concepts for the creation of fictional and documentary video content specifically for delivery on the web.
Advanced digital audio and aesthetic principles of sound.
Study of music synthesis through MIDI sequencers, digital sound editing and recording, and the integration of digital audio and MIDI.
This foundational game design class explores concepts and frameworks for understanding and designing for engagement, fun, and motivation in games.
This course explores common trends concerning interface design in gaming for understanding how they influence a user s overall experience of a game.
Create motion graphics with compositing, animation, and visual effects (VFX) for broadcast, web, virtual and augmented reality, with focus on community engagement.